
Assassin’s Creed 3 is a multi-platform title, but the Wii U version has the exclusive features of the GamePad and Ubisoft feels these are significant additions, sharing that the game is:
…by far the biggest Assassin’s Creed we’ve built to date so having a map – a larger map – at your disposal at all times is a big win. It allows you to plan your navigation, see when enemies are nearby so the bigger the map, the better in our universe.
Then, when it comes to combat:
…you have always have access to all your other tools and weapons on the controller itself. So at any point you can very easily switch between your tomahawk and knife or hidden blades and sword without going into a menu.
And there’s also the new “running assassination” move, which is enhanced on the Wii U because of the easier weapon-switching of the GamePad:
You can imagine charging into combat, taking out your first enemy, immediately killing a second with your tomahawk and knife, using a pistol to shoot a third and then switching using the controller to a smoke bomb to affect your escape.
At the very least, it makes me all the more excited for the game. Only time will tell if the implementation of the GamePad makes that much of a difference though.
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corrently studying 3D programming of engineering cutting machines a fact 2d controls in 3D space is WRONG
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Captain Falcon
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Double
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Nintendo_Rules
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Lucie
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Luciano Fran
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The_Beeshnu