Trine 2: Director’s Cut was announced for the Wii U at E3 2012. The game is still described as “wonderful”, based on the core of Trine 2 itself (rather than the Wii U-specific additions), but the GamePad integration involves an awkward use of the touchscreen and the physical buttons, “leaving you fumbling for the buttons with your right hand whilst trying to keep the stylus clamped between your fingers”.
Even so, the Director’s Cut is considered “a slightly better version” of the original game because it includes:
…a whole new expansion with new levels and gameplay elements, as well as plenty of minor improvements to the original content like extra voice samples, subtle changes to the level geometry and smoother animations.
And of course, it’s not like you have to use the GamePad, so the annoying controls are not required. It’s just “not the greatest showcase for what Wii U can do”. You can click here to read their full preview, or check after the break for the debut trailer for the game.