Lego Batman 2Warner Bros. Interactive announced in a press release today that the nerve-twistingly popular game, LEGO Batman 2: DC Super Heroes will be released for the Wii U. The game was originally released last Summer on other Nintendo consoles, the Wii, 3DS, and DS, as well as other consoles not developed by Nintendo. This is a portion of the press release from Warner Bros. Interactive:

LEGO Batman 2: DC Super Heroes will take advantage of the innovative Wii U™ GamePad controller. Players will navigate through Gotham City using an enhanced interactive map and select their favorite DC Comics characters to assemble a powerful team of heroes, all with the use of the controller’s touchscreen. They can even enjoy the entire game experience on the GamePad in off-TV mode, or have a second player join in on the TV, so they can fight crime together without having to share a single screen.

 

The award-winning LEGO Batman 2: DC Super Heroes gives players the chance to step into the shoes of the Caped Crusader and fully explore a LEGO version of Gotham City. Once again under threat from the Joker, Batman must defend Gotham with the help of powerful friends like Superman and Robin, to put a stop to the diabolical plans of his nemesis and his entire team of super villains including Lex Luthor, The Penguin and Harley Quinn. Encounter all of the Dark Knight’s iconic allies and enemies in a charming, hilarious, family-friendly adventure full of exciting gameplay.

It seems that the game will make use of the GamePad and will not simply be a port of the game made for the Wii U. Although this announcement was made for the PAL version of the game (for Europe), it will no doubt be released for the North American audience as well. Although this game will be release almost a year after the original, I’m hoping it will contain more content or features than the first release of the game.

 

  • TheUnBiasedGamer

    I guess I can get this for my brother, he’s been wanting the game for a while but never had time for it.

  • iLLu$tris

    I played the demo on PS3 and it was fun, I might buy this for my little brother and I.

  • no more

    ARE YOU SERIOUS? This should’ve been a launch title. It doesn’t even come with DLC, new features of course, but what else?? I wanted this 3 months ago, i played thid and am done with it.

  • http://PolyKhromeGames.blogspot.com/ Brian Lockett

    I’m sorry, but there’s just one too many LEGO games on Wii U right now. It’s making the console look like it’s going to be just another Wii.

    Now, I’m not saying that’s what Wii U is, and I’m not even knocking this LEGO game so much, but what I am saying is that just 5 percent of the attending developers of the 2013 Game Developers Conference said they’re working on new Wii U games. Support for Wii U is waning, and it’s no secret why.

    This kind of announcement of games many longtime gamers just don’t care much about isn’t helping the Wii U’s image much in terms of developers’ appeal. Not to mention, they’re just too many out that come out, and in the case of Wii U, they’re often ported over a bit too late.

    Sorry to say it, but for the first time in about 15 years, I currently have more interest in a Sony console (PS4) than I do a Nintendo console (Wii U). Driveclub and Capcom’s Deep Down in particular are pulling my early interest pretty strongly, and not to mention I’m waiting to see what Blizzard cooks up on PS4.

    Even though I expect it to cost $599 to $699 at launch, and I still generally dislike Sony as a company (personally, I despise Sony as a company), I still have to admit what’s true–PS4 is likely to kick Wii U’s butt in game sales, and my foot might be involved. I say that with quite a deal of sadness.

    Nintendo needs to stop being so darn hesitant about making more games like Metroid and F-Zero, and announce their development as soon as possible. I’m looking forward to Zelda and Super Smash Bros.,, but seriously, there’s only so much weight two mere games (even two good games) can support. We need 4 blockbuster Wii U games in development and publicly announced–not just two.

    They need to step it up on their part with Wii U by introducing some enticing first-party titles, which will serve as exclusives for Wii U and as a good start to drawing in more third-party interest. Heck, and it’s about time we got a brand new IP altogether, Nintendo–one that’s unusual for Nintendo and not aimed at the family gamers..

    I love Nintendo, I really do, but they can be so close-minded and too reserved at times. I feel like Nintendo’s simply forgotten how to cater to us longtime Nintendo fans.

    • Stoenk

      Too many Lego games? You mean 3. Two of which are multi-platform.

    • http://PolyKhromeGames.blogspot.com/ Brian Lockett

      I mean that for every new Wii U game that’s announced that’s not truly new, and for every game that turns out to be something just a LEGO game (multi-platform or not), it hurts the Wii U’s image as being a console worthy of veteran gamer’s attention.

      I know it’s just two LEGOs games, but what I’m talking about is a trend that’s already starting to show. Just by the very nature of this game here being a game that was already long available elsewhere, shows where developers hold the Wii U in priority. Wii U simply isn’t at the top of most third-party developers interest at the moment. Nintendo needs to step it up–even if just with announcements. Just anything to excite developers to support Wii U more with original (exclusive) content.

      Heck, even I myself, a longtime Nintendo fan, am rather disappointed that I’m only really waiting for three games for the Wii U so far: Zelda, Super Smash Bros., and Pikmin. That’s simply not enough. I’ve know Nintendo likes to play it reserved and take their time, but they’ve seriously got to step it up, at least with first-party support. They can at least announce new projects on the horizon–they’re being too quiet.

      Miyamoto was hesitant of why they should make a new F-Zero, but there’s plenty they could do with a new F-Zero game. They won’t seem to make a new Metroid game again, which was one of their strong hands with GameCube. And Nintendo’s long-overdue for a brand-new major IP altogether. It’s no wonder the Wii U’s largely seeing only ports from third-party developers–there’s really no reason to support the Wii U with original content right now.

      While PS4 doesn’t exceed anyone’s expectations, Sony still brought their A-game with PS4. It’s likely that Microsoft will do likewise by offering something strong enough to overpower the Wii U, but be more affordable than what PS4 is likely to cost. And there’s even some newcomers stepping to the table that, while I don’t think they’ll overtake the top three dogs of Microsoft/Sony/Nintendo, they still present a potential threat as competition.

      This is all setting Nintendo to be dead-last again, and really, if Nintendo doesn’t survive their endeavor with Wii U, I don’t see succeeding with a next console, because the damage would be done–the general impression among many would be that Nintendo failed to cater to veteran gamers twice.

      So, unless Nintendo does something to really change the momentum her by leading the charge with stellar first-party content (because even a price cut wouldn’t help Wii U sell if there’s not a lot of original games for it), we can expect to see more news like this one: a “new” release of a game that was released early last year. Nothing against LEGO games, but they’re not exactly reasons why longtime gamers buy consoles.