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Paul Gale, who first reported that Retro Studios was working on something for the Wii U, has shared a huge rumour that their “something” might be a cross-over title that combines the Star Fox and Metroid franchises, which is probably already making you drool with anticipation. And yeah, me too.

The game, referred to as Fusion Saga, begins with Fox McCloud amidst a deep-space mission in his Arwing and a high-speed collision with a ship piloted by our beloved Samus Aran. She plummets to the surface of a planet and is “stripped down” with “the most basic of weapon abilities, in first person perspective, traversing through this unknown planet”. As for the general gameplay, it switches between:

…intense Arwing space and planetary battles as Fox makes his way to the planet that Samus crashed on and a Metroid Prime-like experience of gameplay as Samus on this planet, gradually uncovering its mysteries, leveling up, etc.

(Please tell me you’re drooling like I am.)

This sounds incredible, but it’s a huge rumour, so don’t go around saying this will definitely happen. For the time being ( and to find out more), click here to read the full report. Then come back here and say how badly you want this game in the comments. It will make this feel like a lot more of a possibility.

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A new selection of rumours describe the operating system for the Wii U as “huge” and “never seen before on a normal home system”. The specifics of what that means aren’t clear, but supposedly Nintendo has reserved at least 512MB of RAM for the operating system alone. And to clarify, that is a lot for the operating system on its lonesome. It’s re-iterated that:

…it’s pretty sure that it will remain the biggest software layer seen on this kind of platform

And also points out that some of the memory usage from the operating system may be trimmed, providing developers with more they can use within their games. Of course, for the time being, it’s all rumours.

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There was talk that the name of the Wii U might be changed, but new rumours suggest that this is “unlikely” to happen. Of course, this amounts to little more than “maybe it will change, and maybe it won’t”, which isn’t very helpful, but it is good time to speculate though, so: do you think the name will change?

Personally, I’m leaning toward the “no” side of things, but that’s more because I don’t want to change the name of this blog. To reduce confusion with the Wii though, I think a name change would be smart.

Written by David

We’re not suffering for footage from Project Cars (which was confirmed for the Wii U a while back), but just in case you want more, you can find it after the break. Enjoy.

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Epic Games has shared the first look at the capabilities of Unreal Engine 4. It is not confirmed that this engine will be supported on the Wii U, but there have been hints that it might be on its way. That doesn’t mean games on the Wii U could look as good as the screenshots after the break, but they’d still look very nice.

(To clarify, this tech demo was shown to developers in March, but this is the first look for the public.)

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A new patent has revealed that the Wii Remote can interact with the Wii U’s tablet controller. This interaction, as one example, allows the player to point the Wii Remote at the television, “grab” something from the screen, then “drop” it onto the Wii U controller’s screen. It’s a neat concept that I hope is translated into a real game.

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A day ago, a rumor appeared to suggest that Nintendo was working on Acid Ghost for the Wii U. The game would take place on a cruise ship and allow you to “play as an invisible evil spirit that haunts and terrorizes passengers on the ship”. The problem is, as more people paid attention to the rumor, the more it blossomed into something ridiculous. Then there was “concept art” released, but that was proven to have no relation to any game at all. Or, in other words, the entire rumor is fake. It’s a shame though. It sounded interesting.

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